U7 and up . Find space where your teammate can see you . Spread out and give a passing option
Lose Your Marker
Set up
- Players
- 2 or more players. Pair the players, with one attacker and one defender in each pair. Ask every defender to start within two feet of the assigned attacker.
How it runs
- 1.Tell the attackers their job is to get away from the marker.
- 2.Run the activity like a game of tag.
- 3.Whenever the whistle sounds, every player freezes immediately.
- 4.Let the game run for 30 seconds, then blow the whistle.
- 5.Check whether the defenders have stayed close to their assigned attackers.
After each rep
Switch attacking and defending roles.
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